Nov 7, 2006 - Gears Of War Walkthrough for Xbox 360 1Back
G E A R S O F W A R
Version 1.1
By Brokaliv
Email: brokaliv@yahoo.com
Date Started: December 29, 2006

CONTENTS
1. Controls
2. Walkthrough
2.1 - ACT 1: ASHES
2.1.1 - CHAPTER 1: 14 Years After E-Day
2.1.2 - CHAPTER 2: Trial By Fire
2.1.3 - CHAPTER 3: Fish in a Barrel
2.1.4 - CHAPTER 4: Fork in the Road
2.1.5 - CHAPTER 5: Knock Knock
2.1.6 - CHAPTER 6: Hammer
2.1.7 - CHAPTER 7: Wrath
2.1.8 - CHAPTER 8: China Shop
2.2 - ACT 2: NIGHTFALL
2.2.1 - CHAPTER 1: Tick Tick Boom
2.2.2 - CHAPTER 2: Grist
2.2.3 - CHAPTER 3: Outpost
2.2.4 - CHAPTER 4: Lethal Dusk
2.2.5 - CHAPTER 5: Dark Labyrinth
2.2.6 - CHAPTER 6: Powder Keg
2.2.7 - Burnt Rubber
2.2.8 - Last Stand
2.3 - ACT 3: BELLY OF THE BEAST
2.3.1 - CHAPTER 1: Downpour
2.3.2 - CHAPTER 2: Evolution
2.3.3 - CHAPTER 3: Coalition Cargo
2.3.4 - CHAPTER 4: Darkest Before Dawn
2.3.5 - CHAPTER 5: Angry Titan
2.3.6 - Tip of the Iceberg
2.4 - ACT 4: THE LONG ROAD HOME
2.4.1 - CHAPTER 1: Campus Grinder
2.4.2 - CHAPTER 2: Bad to Worse
2.4.3 - CHAPTER 3: Hazing
2.4.4 - CHAPTER 4: Close to Home
2.4.5 - CHAPTER 5: Imaginary Place
2.4.6 - CHAPTER 6: Entrenched
2.5 - ACT 5: DESPERATION
2.5.1 - CHAPTER 1: Special Delivery
2.5.2 - CHAPTER 2: Train Wreck
2.5.3 - CHAPTER 3: Pale Horse
3. XBOX 360 Achievements
4. Version History
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1. Controls
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Controls are able to be mapped in the options menu
Aim - Left Trigger
Shoot - Right Trigger
Reload - Right Bumper
Melee - B Button
Change Weapons - Directional Pad
TAC/COM - Left Bumper
Quick Look - Y Button
Strafe - Left and Right on the Left Analog Stick
Move - Up and Down on the Left Analog Stick
Look - Right Analog Stick
Interact/Pick Up - X Button
Dive/Cover/Run - A Button
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2. Walkthrough
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2.1 - ACT 1: ASHES
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2.1.1 - CHAPTER 1: 14 Years After E-Day
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You start in a cell with creatures above you pissing all over as some soldiers
break Marcus out of his cell and tell him to suit up. Exit the cell and head to
the right to talk to Dom. He asks Marcus if he would like to take the tutorial
or go straight in to combat. Choose either one with the Right or Left Trigger.
If you chose to do the Training continue to the next paragraph, otherwise skip
to the Combat section.
++++++++
Training
++++++++
Go in to the next room and straight ahead you will notice the red skull and cog
design on the rubble. Head over to it and you will find a blue Cog Tag on the
ground to pick up. Soon a helicopter will fly over head as it fires a missile
at the building you are in. Dom tells them to stop the attack and then leads
you up the stairs to your right as you had entered the room.
Head over to the button and press the action button to open the door. You now
have to shoot two circuit breakers to open the next door. Use the look button
to find where they are if you can't see them, they glow red. Zoom in with the
left trigger and fire with the right. Once both circuit breakers are destroyed
head over tothe door and use the action button to kick it in.
In this next room you will learn how to use cover and the special cover
commands. When you are covering under a low enough object you can press up and
the A button to leap over it like a hurdle and hold A to run as you head
forward. Going to the sides of a cover spot either allows you to dive out or
quickly switch to another cover spot depending on what is around you. As you
enter the next room a helicopter will fly by, jump the hurdle and then pick up
the ammo box.
Kick in the door and head left down the catwalk. As you enter the next door the
Troika will be advancing on a bridge you have to cross. Take cover on the wall
like Dom tells you to and then return fire and take out the enemy. Head up the
bridge as a helicopter on your left flies by and a tower falls. Dom will run
ahead as heavy fire shoots at him and he tells you to press the switch and run
through the door, its a timed switch.
As you enter the building ahead some mutilated corpses will be shown. Go
through the door, turn right and head down the stairs to enter another doorway.
Take two pairs of Grenades on the ground to fill it up and head forward. In
the next room you will find some Troika below, take them out with a Grenade.
Turn to the right and head along the catwalk to get downstairs. Turn to your
right and hide behind the stone that is parrallel to the door that is being cut
through, located before the L-shaped block. Zoom in on the door ahead and fire
once the door gets kicked off to take out a few before they have a chance. Once
they are all dead look around this room for another red skull with a cog
graffiti on a pillar to locate another Cog Tag to collect on the ground.
++++++
Combat
++++++
Go in to the next room and straight ahead you will notice the red skull and cog
design on the rubble. Head over to it and you will find a blue Cog Tag on the
ground to pick up. Soon a helicopter will fly over head as it fires a missile
at the building you are in. Dom tells them to stop the attack and tells you to
open the jammed door to the left. Kick it in with the action button and you
will find some hanging mutilated corpses.
Pick up the ammo boxes and head along the ruined hall. A helicopter will fly
over as a tower falls. Straight ahead some Troika will start to advance and
attack. Take them out as you advance and some more Troika will be on the
bridge to your right. Wait in a safe place and a helicopter will blow up the
bridge for you. Pick up the Grenades sitting against the wall at the end and
enter the next room.
Take out the Troika in here and then locate the L-shaped block on the ground.
A little bit away from the door is another block that runs parallel with the
door, use this for cover and zoom in on the door ahead and fire once the door
gets kicked off to take out a few before they have a chance. Once they are all
dead look around this room for another red skull with a cog graffiti to locate
another Cog Tag to collect.
++++++++++++
Joined Paths
++++++++++++
Get outside through the door the Troika came through and then hide behind the
wall to your right to fight off the enemy. Once they are all dead turn to your
left to head up some stairs and find another red skull with the cog graffiti
and take the Cog Tag. You have to do this quickly or else it will automatically
put you in the cutscene.
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2.1.2 - CHAPTER 2: Trial By Fire
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You are now grouped up with a few more men to help you along the way. Take
cover immediatly and allow the helicopter to take out the Troika ahead. Now
head up the stairs towards the church. Head through the one way hallway and
take cover as soon as you exit the building. In this small garden area fight
off the enemy. Once they are all dead go to the pillar in the upper left corner
to find a red skull with a cog graffiti. On the ground is another Cog Tag.
Take the Grenades and ammo box if you need it and head up the stairs. At this
checkpoint you will have to fight off the advancing Locust swarm. Let your team
do most of the fighting and advancing as you try to flank the enemy. When the
Emergence Holes start to open up you can either fight off the extra swarms of
enemies or throw a Grenade down the hole to close it up again.
Head along the outside of the church perimeter after you take out the first
wave and then rush along the side of the chapel. Take out the next wave of
enemies and wrap around the back of the building. Before crossing the bridge go
straight to reach a box of ammo and then head to the bridge to locate Alpha
Team.
Continue to the large church building and Kim will open the door. Take on the
Troika in the building and you will notice another red skull with a cog
graffiti. The Cog Tag is not below this symbol this time, instead it is near
the exit door just to the left under the window. As you progress you will
encounter some more Emergence Holes as well. Exit the building and head down
the stairs with your team to check out the bodies by the van as a cutscene
starts.
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2.1.3 - CHAPTER 3: Fish in a Barrel
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Right after the cutscene your group will be attacked by the Troika around the
corner. Run for the van as cover as the enemy uses a Troika Machine Gun to chew
your team up. Head around the back of the large hole and use the destroyed
street pieces as cover. Head up along the side of the bridge support and take
cover along the wall. Now corner fire at the Troika manning the machine gun to
take them down.
Head through the tunnel and take over the machine gun. Turn it the opposite
direction with the right analog stick and then open fire on the Troika
charging you. Once your team gets through head straight down the street killing
the enemy along the way. Hop in to the fountain with the rest of the team and
get ready for a 360 degree ambush of Troika coming out of Emergence Holes.
Don't forget to take the Cog Tag on the left side of the pillar in the middle
of the fountain. After the battle look around for some ammo and Grenades to
refill yourself. Rejoin the team and and press forward.
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2.1.4 - CHAPTER 4: Fork in the Road
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You will immediatly be told that the team must split up. Choosing the left path
allows you to get in and wait for the team on the right, while the team on the
right has to wait for the team on the left to at least take out the Troika
Machine Gun for them to advance. Just remember to take out the Troika Machine
Gun if you are on the left path to help the right path people advance.
When the team regroups you will be faced with another Troika Machine Gun in the
next room. Head against the right wall and go through the two rooms to sneak in
to the next room. You will now want to run along the right side to break in to
the room ahead and kill the spotter and then the Locust manning the machine
gun.
Once they are all dead head out of the room and over to the Troika Machine Gun
and use it to kill off the Troika coming out of the Emergence Holes. Once they
are all dead turn around and face the door to kill off the Troika that break
through. Head through the door they came through and kick in the next door to
move on.
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2.1.5 - CHAPTER 5: Knock Knock
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Walk through the hallway as Kim talks to command. He then tells you that you
and Dom will go ahead to find a way in to the House of Sovereigns. Kick in the
door and head outside along the left side. Continue along the left side and you
will find a van with the red skull and cog graffiti. Look along the wall just
to the left of it and you will find another Cog Tag to take.
As you head towards the building the Troika will begin firing. Watch out for
the Troika Machine Gun firing out one of the door ways. Head all the way over
to the right and kill the Troika that come through the side door. Head through
the side and take out all the Troika from within as you slowly advance to the
Troika Machine Gun itself.
After all the Troika are dead Kim tells everyone to form back up. Stay at the
Troika Machine Gun and aim it out the way you came. After a few minutes a
cutscene will start which has a Locust Sniper kill off Carmine. Quickly take
the Troika Machine Gun and fire at the Troika as they try to take the building
back. After a while Kim will tell everyone to head through the door on your
right and fight some more Troika. Kim will open the door to the next room. Once
you enter you will hear a man yelling further ahead as he is firing at the
Troika.
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2.1.6 - CHAPTER 6: Hammer
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Head up the stairs and in to the next room to help provide cover fire for the
Alpha Team member. Go to the right and head down the stairs to help him out and
then watch a cutscene to meet Cole. Grab some ammo and meet the team back at
the stairs and go up the left set.
Kim will open the door on the right and you will see footprints everywhere. Go
to the right and grab the Shotgun on the ground. Wait over on this side of the
hall and as the robot comes in and starts to break through the door a Wretch
runs in from the side and calls for more to drop in.
Watch the ceiling as they run across it and on the ground to attack the team.
Eventually they will also attack the team from behind so watch your back when
Kim tells you to. Once the attack is over the door will open. Before you enter
the door head down to the other end of the hall where the Wretches first came
from and take the Cog Tag on the ground.
Head against the far wall and grab the Hammer of Dawn on the ground. It is
important that you take one or else the game may glitch a little later in this
chapter not allowing you to continue on. Exit the room to the outside and use
the Hammer of Dawn on the Seeder in the upper right corner. Hold the laser on
it and a beam of sunlight like a magnifying glass shoots down on the bug and
kills it off in a few shots.
Kill the Troika on the other side of the courtyard once the Seeder dies and
then cross the bridge to the other side. Keep the Hammer of Dawn with you. Head
through the next room and use the Hammer of Dawn on the next Seeder. If for
some reason you don't have your Hammer of Dawn with you anymore there is
another one to the right of you as you entered the room. Watch out as this may
cause a glitch in the game making you have to reload to your last checkpoint.
Head to the left side of the balcony and the team should reform. If you find
yourself standing around hearing Kim and his location shows he is on the other
side of the door with it closed then the game has glitched and you need to
reload your checkpoint. Kim should open the door and then head inside.
Head out to the balcony and get some ammo if you need it. Now head back and go
down the stairs. As you turn the corner some Wretches will attack, take them
down. Once you get outside where you just killed the Seeder Kim will contact
command and finally get through, but on a weak signal.
Head through the next door and enter the sanctuary where some Troika will
start to attack. In the back of the room you will find Rojas, man in charge of
Alpha. Look in the corner near the stairs for another Cog Tag in this room. Now
head up the stairs and go through the room.
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2.1.7 - CHAPTER 7: Wrath
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Heading in to the next room starts a fight with the Troika. Watch out for the
flying seeds that explode with a black goo that come flying through the door if
you wait to long to move. Head out on to the ledge as your team gives you cover
fire on the Nemacysts and the Troika running along the bridge just to your
right. Take out the Hammer of Dawn and use it on the Seeder below by moving
forward enough to get a clean shot.
After you kill the Seeder it will smash in to the Locust sides bridge and kill
off any Troika you might not have killed. Kim will then call command to get a
clear signal once again as well. Kim will get a call from Alpha and then the
locked door to your left will be broken in to by Troika. Take cover with the
pillar and take them all out to move on safely.
Head down the hall to the right as the team takes cover by a large boulder and
the windows to the left. You will then spot Alpha fighting off the Troika. Hop
over the small wall and run down the hallway. Turn to the right and grab the
Handgun and ammo if you need it.
In the next room some Troika will attack, just use the desks for cover and take
them down as they enter the room. Go through the hallway in the upper right and
fight off more Troika in the next room. As you approach the door to your left
down the hallway a Troika Machine Gun will start to fire upon the team.
Quickly run in to the hallway and move through the door immediatly to your
right. Kill off the Wretches that attack and move forward closer to the Troika
manning the machine gun. Take the left door behind the Troika Machine Gun and
go down the stairs so you aren't in the firing range. Kill the Troika and then
quickly jump on the machine gun to take out the waves of Wretches that advance
towards the team.
Head down the hall to the right and at the intersection you will find ammo to
the right and the way to go to the left. Head down the hall and then down more
stairs to wrap around and find some Troika in the next room. If you want, you
can head to the left and flank the enemy.
Follow the team over to the side hall and up the stairs to enter the Parliament
Room for Kim to speak about it. Once they are done talking continue forward up
more stairs. Take out the Troika manning the machine gun and then return cover
fire for Alpha ahead against the Nemacysts and the Locust threat on the ground.
Put all your concentration on the Troika below while the team attempts to take
care of the Nemacysts in the sky.
Once the area is secure another cutscene will start to play.
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2.1.8 - CHAPTER 8: China Shop
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Head over to where the Berserker just killed the scared guy that wanted to get
out of there a little early and you will find a Cog Tag on his body. Head back
the other way and take the Hammer of Dawn if you don't still have the other one
from the previous level, you will need it to kill the Berserker.
Go down the hallway and then enter the next room. In here just make your way
straight across to enter another room that leads left. As you step on the
circle in the middle of the hall you will get a quick cutscene of the Berserker
smashing through the wall straight ahead. Quickly run up and to the right to
make it through the doorway in to the next room.
The point of interest will light up showing you a smashable wall straight ahead
down the middle. Lure the Berserker in to the room with you and have her charge
you so you can move out of the way to make her break it down. Enter the newly
opened room and run to the back of this room. Command will now radio you saying
that you are running out of time (the satellite will be out of position to help
in the battle) You will have 6 and a half minutes to get outside and take her
down.
Continue to the third room and go along the left side to look in the second
alcove just next to the third smashable wall for a Cog Tag on the ground next
to its red skull with the cog graffiti. Wait by the third smashable wall for
the Berserker to once again smash it down. Head outside and go to the upper
left against the wall to locate the red skull with the cog graffiti. Get on the
other side of the right pillar to pick up the Cog Tag.
Once the Berserker makes it outside use the Hammer of Dawn on it within the
time limit to take it down in a few direct hits. Use the scattered pillars as
cover to survive her rampage attacks, once she is beaten you will complete the
first act.
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2.2 - ACT 2: NIGHTFALL
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2.2.1 - CHAPTER 1: Tick Tick Boom
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Head straight ahead and you will learn how to give tactical and communication
commands. Holding Left Bumper A button is attack, B button is cease fire, and
Y button is regroup. Jump the low wall and go to the corner to trade out the
Hammer of Dawn for the Shotgun sitting by the dead soldier. You will soon be
told that the location is 10 kilometers up and the enemy is closing in fast.
Choose the left or right path, the left path is more dangerous but you will get
to pick up some Rocket Launchers from the coming enemies. Taking the right path
you will have to head up the concrete slab and up the stairs. Provide cover
fire for the group that took the left path below against the two rocket
launcher Locusts.
In the next room you will find a Corpser crawl back in to the ground. Head left
to the next room and jump the small block to activate the Troika to come
through the door just to the left of the low block. Head in the now open door
to meet back up with the other half of the team, but they are still on a
seperate path.
As you enter a little larger area with a car you will be attacked by more
Troika. After you kill off the advancers and move in towards the building in
the corner they will bring out the Troika Machine Guns. Head in to the hallways
and keep to the alcove for protection. Watch out for the Wretches that are
running around as well.
Once the battle is over your team can finally regroup once again. Go to the
left of the machine gun and try to smash through the door. Head along the path
as the team starts to argue a bit and go all the way down the stairs in the
middle of the next buildings room to find a couch at a dead end. Cut it up with
a chainsaw or smash it with a gun melee attack to reveal the Cog Tag under it.
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2.2.2 - CHAPTER 2: Grist
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Smash through the next door to get attacked by the Locusts. Take cover
immediatly and carefully take them all down. Head down the side of the building
to the right and make your way down the path taking out the hiding Locusts in
the area. Enter the building in the back and head up the stairs to the catwalk.
As you head along the catwalk a group of Wretches will attack. Go through the
door and take out the next set of Wretches that come crawling on the grate
above you. Go underneath the stairs you just came from and look on your right
side past a pile of rubble for a Cog Tag to collect. Head down the path and the
Corpser will be ahead releasing more Troika in the area.
As you turn the corner and jump the low wall a Troika Machine Gun starts to
fire. Get behind the car on the right and take cover. You can now tap the X
button and move the car forward as a portable shield. Move in as close as
possible and take out the machine gun. After that is taken care of you will
have to fight more Troika and some Wretches.
Once the battle is over head through the winding streets and stay to the left
side. Go straight ahead and you will find some newspaper dispensers. On the
ground beside them is another Cog Tag to take. Now head over to the gate
located on the right side of the area. Enter the Stranded Campsite and walk
to the left until a cutscene starts up.
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2.2.3 - CHAPTER 3: Outpost
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You and Dom will now have to leave the others back at the Stranded Base as
collateral. Head down the street and turn left, you will then start to talk to
Franklin about the location of the vehicle. He tells you it is at a gas station
a ways away and you have to get to checkpoints to refill your ammo. Continue up
the path and kick in the door on the left and run through the house.
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2.2.4 - CHAPTER 4: Lethal Dusk
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Get to the next door and kick it in to reach the waterside along with some
Troika. Watch out for the sniper in the small shack straight ahead. If you want
it go get the Sniper Rifle and then head along the path to the right. Go down
the stairs and wait for the both of you to hop on the transporter.
Grab hold of the crank wheel while the other gives cover fire at the Troika on
the other side. Start cranking and once you reach the middle of the track the
sun will finally set. Once the sun sets the Kryll come out (Basicly from the
movie Pitch Black, stay in the light and you are fine but once you go in the
darkness its instant death) to add to the excitement.
Your transport has a light on the top so don't worry just yet. Head up the
stairs as you call command and Baird to see how its going. Continue through the
well lit path and you will come up to Checkpoint 1. Enter the small shacks on
your right to grab some ammo and Grenades.
Head to the left down the path and enter the house. Bust through the door and
leave the house to take on an Emergence Hole. Plug it up or just fight off what
comes out. Once you kill them all Marcus starts to talk to Dom about blowing up
all the propane tanks you see to add to your light. Shoot the white propane
tanks on the ground to light your path safely against the Kryll.
Look to your left at the intersection and you will find a propane tank to shoot
that lights up the inside of the shack. Enter it and you will get another Cog
Tag. Head back the other way now and shoot the next propane tank. Take cover
behind the car as more Troika start to attack.
Use the Sniper Rifle or run along the right side to get a little closer to them
and take them out. Now carefully make a path of light by shooting the propane
tanks from spot to spot and run in to the light. When Marcus says that you will
move through the building there is a propane tank to shoot right inside the
door that might be a little hard to see.
As you head towards the door in the back of the third room a Wretch will bust
through attacking you. Once you kill it off Marcus calls the other team to see
how its going as they are eating a big dinner. Head up the stairs and kick in
the next door. Another Emergence Hole will open up to your right releasing more
Troika in the area.
Kill them off by heading straight out the door, turn right through another
doorway and flanking them. Head across blowing up some more propane tanks and
go through the building to reach a moveable car and some more Troika. Use the
fire on the cars hood to light your path as you push the car.
Once all the Troika are killed Marcus calls command and asks where to go next.
You are told to go down the alley along the side of the building which is pitch
black. Enter the building and gather some ammo if you need it. Go down the
hallway to the hole in the wall and shoot the propane tank on the ground to
light the area up. Once it is lit Marcus calls back to the team and Cole says
that something big is about to go down as the Stranded are bringing out the big
guns now.
Head back out and down the alley to enter another building. As you enter the
second room Marcus is told by command that team 2 has enemies approaching. Head
down the hallway and kick in the door to find more Troika ahead. Run up to the
low block ahead and take cover. Once you kill them run to the left gateway and
an Emergence Hole will open ahead. Take them down and go back past the gate
again.
Shoot the propane just outside the gate by the standing stone slab to light a
safe path to the first Troika encounter here. Enter the garden area again and
look to your left for another propane tank to shoot. Head back around again to
use this light to cross over safely.
Once you make it back to the street go to the right and shoot the propane tanks
on the other side of the rubble to move on. You will come to a completely dark
area with a spotlight up in the right building. Look to your left for some Cog
Tags out in the dark spot. You can either suicide to them or wait a bit longer
to come back and grab them. Run along the light to the building and go in to
the left room.
At the intersection in the hallway turn right and go up the stairs. Head up
more stairs and eventually you will make it outside to the spotlight. Grab hold
of it and Dom will tell you to get him safely over to the next building. As he
fights the Troika ahead keep the spotlight on his to safely get him down the
street. After he reaches the other side he will turn on the chinese lanterns
and light the street up. Turn the light back over to where the Cog Tag is and
light the area up for you to safely make it over to it.
Go down the building and kill off the Wretches that come up the stairs. Collect
the Cog Tags and then meet back up with Dom down the street as he attacks the
Troika. As you head down the street another Emergence Hole will open. Throw a
Grenade in it and kill off the rest. Enter the building on your left and take
the right room. Shoot the propane tank outside the window. Wrap around the
building and then shoot the next propane tank under the leaning piece of metal
sheet. Go to the left and a cutscene will start to play.
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