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Feb 6, 2007 - God Of War 2 Walkthrough For PS 2 1Back
God of War 2 is a seamless adventure with no defined stages. To break up the walkthrough into consumable segments, we've separated the walkthrough into sections based on save points. Each save point has a unique name that you can see when you load your game.
Introduction
Even in victory, Kratos was defeated. After toppling Ares, the reigning God of War, Kratos was made a god, but did not have his original wishes fulfilled. The cruelty of the gods will not soon be forgotten.
In God of War 2, it's Kratos's chance for vengeance. But traveling back in time to reverse fate won't be easy. The path to revenge is littered with obstacles, some small, some monstrous. With new enemies to battle and more bosses to face, this adventure will be Kratos's toughest challenge to date.
Forget the gods—may the Titans be with you.
Basics
Combat & Combos
A large part of success in God of War 2 is determined by your combat skills. Different enemies require different strategies—we'll summarize those strategies here.
Ground Strings
Some weak enemies, like the puny undead soldiers encountered early in the game, are very vulnerable to simple ground chain combos. Kratos can unload attacks and, as long as they're connecting, not worry about a counter attack from the enemy. In our experience, the most effective ground chain is the Plume of Prometheus, executed by pressing SQUARE SQUARE TRIANGLE. The combo comes out quickly and the final hit causes splash damage, knocking any opponent in the area down and on his keester.
For weak enemies, the Plume of Prometheus is all you need, though the Cyclone of Chaos (L1 + SQUARE) is also very effective at hitting opponents in all directions. This is a great attack if Kratos gets surrounded as you can slow down any offenses coming at you from behind.
Launching & Air Combos
Other enemies are more resilient, and simple ground attacks will not faze them. Because these stronger enemies are not stunned by most ground attacks, you're better off fighting them in the air. Launch these opponents into the air using one of Kratos's many strong attacks, then follow up with air attacks.
Good launchers include the most basic. Simply press and hold the TRIANGLE button to execute a good—but slow—launcher. In most instances, you're better off with a SQUARE SQUARE TRIANGLE combo, charging the final button press to lead into an air combo. However, you can also use the basic Plume of Prometheus attack (SQUARE SQUARE TRIANGLE) to knock these resilient enemies down. The final smashing blow from the combo has enough force to knock many tougher enemies on the ground.
With some enemies, it's easy to jump into the air and follow with typical combos. Others drop more quickly, and by the time Kratos leaps into the air after the launched opponent, the enemy has already dropped back down to the ground. Experiment by following with simple grapples instead of jumping into the air (press CIRCLE as soon as the opponent is launched).
Strike & Run
Even more powerful enemies are unfazed by launchers. These enemies, including behemoths like the cyclopes and boss enemies, will have to be fought very defensively. For these guys, we suggest short combos like SQUARE SQUARE canceled into evasive rolls. Using this simple technique, you can slowly drain the opponent's health without putting Kratos in much danger. You should always be able to cancel the SQUARE SQUARE combo with a roll or a guard to avoid any incoming attacks.
Another useful strategy against unshakable enemies is to launch attacks from the air. Though typical air combos won't work since you can't launch these big opponents, you can often avoid attacks targeted at the ground by double jumping and countering with attacks like the Rampage of the Furies (L1 + CIRCLE). It doesn't always work, but for those enemies against whom it does (cyclopes especially), this is a useful way to safely attack.
Building Kratos's Skills
Throughout the game, you will collect loads of red orbs that can—and should—be spent on upgrading Kratos's skill. You have lots of options for upgrading, with multiple weapons and magical attacks that all have room for growth. And while the option is ultimately up to you, we have recommendations for growth.
First and foremost, we suggest you upgrade the Blades of Athena. Not only do you unlock new attacks and combos, but you'll also power up the strength of the blades. If you spend your red orbs upgrading magical attacks like Typhon's Bane, you'll only see the benefit of the upgrade when you consume magic energy. By focusing upgrades on Athena's Blades, you'll power up a skill that is always in use. No need for magic energy to feel the new benefits.
As well, we suggest not upgrading new weapons acquired, such as the Barbarian Hammer. While the new weapons have some use, they're not as versatile as Athena's Blades and, as a result, will not be used nearly as often.
Walkthrough
Rhodes
You're immediately thrown into battle with a bunch of weak enemies. In your current form, they are no match for you, though the giant Colossus outside will soon pose a threat. For now, focus on the lesser enemies in front of you, attacking with sweeping hits to take out many at once. One of Kratos' special moves, L1 + SQUARE, is especially good for the moment.When the nearest batch of enemies is dispatched, open the door to the left and continue to a hall with more enemies. The same tactics apply here. When you've torn through the hall, the Colossus will smash a hole in the wall to the left. Jump through the hole and climb the ladder, then hop outside to engage the Colossus.You'll be surrounded by lesser enemies that you should probably deal with just to get them out of your hair (though they'll respawn endlessly anyway). To the left is a ballista set up with a large rock. Press R1 in front of the ballista to fire the rock inside. The Colossus will intercept the rock, showing you that you need to stun the Colossus before you can damage him.Return to the right where the enemies are and wait for the Colossus to smash his hand down. Unload your attacks on the hand, hitting him as much as possible before he retracts his hand for another slam attack. Repeat this until the Colossus is stunned. A brief cutscene will show the Colossus fade, as his eyes close in weakness.Jump back to the ballista to the left and press R1 to hop onto it. Mash the CIRCLE button to load Kratos as a projectile, then get ready to match the on-screen commands. Press the buttons that appear on screen carefully. If you get them all right, the Colossus will fling Kratos to another part of the stage.
Rhodes Bathhouse
You'll regain control in a pool of water. Immediately swim up to the surface of the bathhouse. You can jump out of the water and smash through some panels to the right (it'll take a lot of hits) to reveal an opportunity to earn some extra orbs. Approach the ladies and the peeing boy fountain, then press CIRCLE to initiate a mini game. Match the on-screen button presses to earn a mess of orbs for little effort.Hop back into the large pool to the left and dive deeper, into the underwater tunnel. You'll need to press and hold the R1 button to charge up and smash through a wall before emerging on the other side of the bathhouse. To the right is a platform you can jump to with a ladder that leads to a save point.There's a grapple point to your left that you can swing on with the R1 button. Swing to the platform to the left and continue through a doorway (open it with R1) to engage some lesser enemies. After clearing through the baddies, continue forward, up a ladder, and be ready to mash the CIRCLE button to stave off an attack from the Colossus.To the left is a bare wall you can climb, though you should grab the two orb chests further left first (one of the chests is full of red orbs). Climb the wall and you can make your way to a third chest (more red orbs) on a balcony before climbing up to face off against the Colossus again.This second encounter with the Colossus is different than the first. There are no lesser enemies to deal with, but no ballista with which to fire Kratos towards the enemy. Instead, you'll need to hold your ground and fight the Colossus' hands to temporarily knock him out. The Colossus has an array of heavy punches he'll rain down on the courtyard you're in. Guarding against the punches is hardly an option, but there are a couple of ways you can avoid taking damage from them. You can use Kratos's roll move (tilt the RIGHT ANALOG in any direction) to dodge incoming hits. Even better, you can activate the Poseidon's Rage spell (press L2) to make Kratos temporarily invincible and deal heavy damage to the Colossus as he smashes right into the attack.After plenty of punishment, the Colossus will go lights out for a bit, face down on a platform to the right or left. Quickly run to the platform he's on using the grapple point between the two sides of the courtyard. Press CIRCLE in front of the Colossus to initiate another button-press mini game. Time all the button presses correctly (just follow the on-screen commands) and you'll deal some damage to the Colosus's face.You'll have to repeat the whole ordeal a second time, weakening the Colossus and finishing off with the button-press mini game. The Colossus will reject you again, and you'll appear in a new part of the stage.
Rhodes Palace
Jump up to open the doorway to the left and continue into the palace. Just around the first corner, you'll spot a crew of enemy archers aimed at you. You can squeeze by without getting hit if you run quickly, but keep in mind that you can simply block the enemy arrows. There's a save point further down the hall, and just beyond that is a pack of enemies you'll have to fight.In the room beyond the enemies, look for a short block you can grab (it's to the left). Move the block right and position it over the floor switch near the closed gate on the left end of the room. The gate will open, letting you kick the block through the gate. The gate will naturally close when the block is kicked under, but you can raise the gate by standing on the floor switch before rolling (RIGHT ANALOG forward) under the gate.There's a second floor switch that opens a gate in front of you (with a health orb chest behind it), but for now you should grab the block and drag it to the right. You move out to another hall at the far end of which is a trio of chests positioned high. Move the block in front of the wall and you can use it to jump up to the chests. Inside the center chest is an Urn of Gaia.Grab the block again and return it to the previous hall to place it on the second floor switch. There are some lesser enemies in the next hall. Take 'em out, then continue to another red orb chest and a floor switch that activates an elevator. Once at the top of the elevator, the Colossus will peek at you through a window. Hit 'em with your blades and the tower you're in will crash down.
Eastern Ramparts
You can climb the wall to the right by jumping up the ledges. Once at the top, you'll fight a number of lesser enemies while a few archers take pot shots from afar. We suggest charging after the archers right after they've shot their arrows to safely take care of them. When the path is clear, you can open the door at the far end to enter a courtyard with a set of narrow beams to traverse.There are archers in the courtyard below that'll try to tag you while you balance across the narrow beams. We suggest dropping down right away to take out the archers so you don't have to worry about them later. With the archers killed, look for a ladder near the beginning of the courtyard that'll let you return to the balance beam walk. You want to make your way to the save point up ahead, though there's a pair of red orb chests closer (to the right) that you should check out first.Just beyond the save point is a hole in the floor. Drop down and take out the baddies in the small room before opening the gate ahead. Once through the gate, run fast, straight forward. The Colossus will pop up and smash the bridge you're on. Run to the clearing ahead and get ready to counter the Colossus's attacks.Here, the Colossus has two main attacks. He'll either smash with his right hand or stab with his left stump. When the Colossus smashes with his right hand, jump just before he hints the ground to dodge the shockwave. When he stabs his left stump into the side of the cliff, watch the cracks that appear in the ground and stand away from them. A second later, damaging energies spew out of the cracks. Fortunately, these cracks appear in the same pattern every time.When you can, make your way to the severed hand to the right. Press R1 in front of it to hurl the rock at the Colossus, temporarily stunning him. With the Colossus stunned, run over to the Blade of Olympus and hold R1 to pour your energy into it. You won't pull the blade out yet, but you will kickstart the process.Kratos will eventually let go of the sword as the Colossus comes to. Focus now on dealing damage to the Colossus, hitting his hands as they smash down near you. You can also rush the Colossus and hit his body from the edge of the cliff ahead. His smashing attacks are a bit harder to dodge from there (you'll need to time your rolls perfectly), but you can do much more damage in a shorter amount of time. Eventually the Colossus will become stunned once again, letting you return to the Blade of Olympus to pour more energies into it.You'll have to do this all once more before fully freeing the Blade of Olympus from its hold in the ground. With the blade in hand, run up to the Colossus and attack his arm that's resting on the cliff. The Colossus will occasionally pull his left stump back and sweep across the cliff's edge with a beam-like attack. As soon as you see this attack begin, start blocking to guard against the attack and avoid all damage, then get back to striking the right arm. Before long, the Colossus will be stunned again. Press CIRCLE near him to jump into his, uh, insides.From inside the Colossus, you'll need to make your way upwards along the spiraling platforms, attacking occasional weak points of the structure that are highlighted by a glowing aura. There are a few enemies to worry about but nothing major. In fact, the glowing aura surrounding some parts of the structure are more dangerous than the enemies (don't touch them!). You'll find the first weak point in the structure pretty early. Just look for a walkway that leads to the center of the Colossus and press R1 to damage it.Further up the insides of the Colossus, you'll have to jump onto a horizontal rope and climb where no path leads. When you find a beam to balance across, look for a beam that leads left to another vulnerable part of the structure. You'll have to attack the center pillar a few times to break the chains around it before you can press R1 to stab the Blade of Olympus into the pillar.Keep moving upwards through the Colossus. Look for a part of the outside wall you can climb to reach the next platform with more enemies to fight off. You'll notice a bunch of beams surrounded in the blue aura, but no access to the center pillar. You can sidle along the central structure, moving left around the circular platform. You'll have to press R1 to drop down a bit and pass under the glowing beams before you can reach the vulnerable center pillar. Again, strike the pillar with your sword to break the chains away, then press R1 to stab the pillar.After the brief cutscene that shows the pillar's destruction, you'll be placed facing a rope that leads upwards. Before climbing the rope, look to your left. There's a wall you can climb that leads upwards to a Gorgon Eye chest. Open the chest, then return to the rope. Climb the rope to reach the head of the Colossus.There's a ladder to the right that leads to a horizontal rope and a lever. The path along the rope is blocked by the blue beams coming in from the Colossus's eyes, and you'll need to take care of them before you can proceed further. Pull the lever and a large pendulum will lower. Drop down to the base of the ladder and strike the pendulum a few times with your sword to get it swinging. Climb back up the ladder and pull the lever again to raise the pendulum. The pendulum will rock back and forth, intercepting the blue beams from the eyes long enough for you to climb across the rope.Continue forward on the platforms to find the last weak spot inside the structure of the Colossus. Destroy it as you destroyed the last two, then quickly retreat along the crumbling platforms to escape through the Colossus's mouth. A brief scene will play out in which you can't help but be killed and sent to Hades.Quickly whip your chains to destroy the hands that reach out to grab Kratos. You'll knock health orbs from them with every strike, letting you rebuild your health bar. Climb upwards, jumping across gaps in the wall, to exit Hades and return to the surface of Rhodes.
Return from Hades
Examine the bodies of the fallen Spartans as one of them is still alive. After the brief conversation with the Spartan, walk over to the just-arrived pegasus and press R1 to hop aboard and trigger a flight scene.While flying on the pegasus, the controls change drastically. You still have two attack buttons (though the TRIANGLE attack seems to be the better of the two), but the jump button makes the pegasus rocket forward. The L1 and R1 buttons will let you dash side to side, an important ability when you need to dodge incoming projectiles. For now, focus on striking whichever enemy is closest to you. If you're being shot at from afar, press X to rush forward and catch up with the griffon.When you've got one of the griffons damaged badly, a CIRCLE symbol will appear of its head. Move in close and press CIRCLE to start a very quick mini game (just one button press) and finish it off. You'll eventually be challenged by a non-griffon flying enemy. This bird will, instead of shooting you, fly far ahead of you and then charge at Kratos. To counter this attack, press X to charge back the moment the bird starts charging at you. You'll collide with the raven and initiate a button-press mini game.The last danger is a bird with an enemy passenger. This enemy will fly far ahead of you and shoot an array of projectiles. Just as the projectiles are fired, time slows down a bit for you to check out the fireball formation. If you see the formation of fireballs has an opening at the bottom, dive down to avoid the blast. If you see the opening in the fireball formation is to the left, swing left. The final shot from the enemy is impossible to dodge. Just shake the LEFT ANALOG back and forth to recover.
Lair of the Titan
As the pegasus slowly comes to a landing, attack the flocking bat-like harpies to clear the way. When you've landed, head left to drop down a level, then turn right towards a health orb chest. Further right is another level you can drop down to find two hidden chests, one of which houses a Gorgon EyeJump back up a level and head left, towards the fingers of the Titan. Attack the finger that's blocking your way and it'll pull back, letting you move to a wall you can climb. This lengthy climbing scene requires you to change between vertical and horizontal surfaces, all the while fighting off packs of undead enemies. From a distance, normal attacks work well, but if you get surrounded you're best off using throws (CIRCLE) to take out the enemies one at a time.We also suggest using Kratos's multiple methods of fast climbing to skip past some enemies and lure them to solid ground where your fighting is better. Press X to take large leaps sideways and up on the walls, and hold R1 when climbing vertical walls to quickly slide down. You'll soon reach solid ground and a save point.
The Hand Cavern
Just around the corner, beyond the save point, you'll run into the game's first minotaur enemy. The minotaur is pretty powerful and difficult to combo unless you launch it into the air by holding down TRIANGLE. That attack will render the minotaur temporarily helpless, letting you combo and smash it to smithereens. When the enemy is weakened, you can finish it off with a button-press mini game.Further into the cave, you'll reach a cliff with a zip line spanning a chasm. Attack the small cage that's on the zip line to destroy it, then ride the zip line to the other side of the chasm (after grabbing the nearby red orb chest, of course). The path at the other side of the chasm leads out of the cave.There are two structures in the open yard outside the cavern, and each has archers on top of it. Attack the structures to bring them smashing down, then kill the archers quickly before a minotaur appears behind you. When the enemies are cleared, jump up the side of the mountain (where the archer tower on the right used to be) and ride the chain zip line down.Make your way towards the hand ahead to initiate a conversation with Prometheus. After the cutscene, attack Prometheus and he'll drop from his hold, still stuck to his chains. To the right, between the fingers of the hand you're standing in, is a chain you can grab and slide down.Move right along the path below Prometheus. Just ahead is a part of the cliff side you can climb that leads down to some enemies, a red orb chest, and a save point.
Fire of Olympus
Just around the corner is another pack of undead baddies to deal with. When you've killed them, look for a chest down the path. Inside you'll find another Gorgon Eye for the taking. There's a chasm to the right with a grapple point in the middle, but for the time being it's blocked and you'll have to, instead, climb the hill to the left.There are a few enemies to deal with as you climb to the top of the cliff. Enter into the mouth of the cave and use the grapple point ahead to cross the chasm. You can see a chest behind a set of bars just ahead. To get the chest to open, look for a zip line to your right and slide back across the chasm. The moment you touch down, tap R1 to grapple back across the chasm and open the chest before the gates close back up. The first Phoenix Feather is your prize.Continue through the cavern (past the zip line) to enter an open area with a new enemy type, a gorgon. Like the minotaur, gorgons are best attacked in the air. Launch her up to combo her in mid-air. When you see the gorgon shoot her stone gaze, press the RIGHT ANALOG in whichever direction to roll away. As long as you're rolling, you won't be turned to stone. Whatever you do, do not jump while the stone gaze is on Kratos.Two more gorgons will appear after the fist is killed. When those two are taken care of, look for a glimmering part of the cavern wall that you can destroy. Break it down, then continue down the path to another save point.
Typhon's Cavernous Prison
Move past the save point and you'll reach a long, narrow walkway with deadly drops on either side. The Titan Typhon will show his face and blow strong winds at you, hoping to knock you off the walkway. Wait for Typhon to stop blowing, then run left to the next safe zone behind a wall. From there, you'll want to hang out and kill the hovering harpies before continuing to the next safe spot ahead.When you've reached the far left side of the path, head uphill and continue to the left to reach an open room with a burning fire in the corner. The room will flood with undead enemies that you shouldn't hack to bits quite yet. Instead, grab an enemy and press SQUARE to toss him into the fire. After tossing a few enemies into the flames, the chests surrounding the bonfire will melt, letting you open them to receive lots of red orbs and a Phoenix FeatherLeave this secret room to return to the landing facing Typhon. There's a glimmering wall you can destroy a bit before having to press R1 in front of it. Kratos will tip the rock forward, giving you a walkway that leads to a pillar directly in front of Typhon's face. Run out to the pillar and press R1 to acquire Typhon's Bane.Try out Typhon's Bane on Typhon himself, holding L2 and pressing SQUARE to fire shots into Typhon's eye. When he's stopped breathing all over the narrow path behind you, run across the path to return to more solid ground. A number of undead soldiers will spawn around you as archers take shots from afar. Make use of Typhon's Bane, which for the time being has unlimited ammo (normally it will deplete your magic meter).
After you've killed off all of the enemies, approach the ledge to the right and target the box-covered grapple point with the Typhon's Bane. You can destroy the box covering the grapple point, letting you swing back to the walkway nearby the previous save point.Continue through the cavern to the zip line near the entrance, zip across the cavern, and then head outside. To the right is the destroyed bridge you previously could not traverse. With the Typhon's Bane equipped, target the box covering the grapple point over the chasm and destroy it. You can now grapple over to a secret platform with a couple of chests, one of which has a Gorgon Eye.Backtrack to where Prometheus is hanging and use the Typhon's Bane to shoot him down (there's a nearby chest with magic orbs if you need a refill). After killing Prometheus, you'll be awarded the Rage of the Titans special move as a bunch of enemies surround you.We suggest running back to lure away the quicker, weaker undead soldiers so you can fight them alone before taking on the minotaurs. Again, the minotaurs are best dealt with using air combos, so launch 'em up and finish them off. When the enemies are defeated, backtrack to the right a bit and climb the cliff.There's a box overhead that you can destroy with Typhon's Bane, revealing a long rope that Kratos can climb to another ledge. From there, make your way to the large pulley system with a long rope spanning the massive chasm to the left. Instead of jumping onto the rope right away, look for a wall you can climb behind the pulley system. The climbable surface leads to a hidden ledge with some chests, including one with a Phoenix Feather.
Climb back to the cliff with the pulley system and look for a vertical rope that runs next to the pulley (not the long, horizontal running rope that spans the chasm). Jump to this rope and climb down to reach a hidden cave with three more chests. One of these chests houses a Gorgon Eye.Finally, climb back up the rope to the pulley system and use the horizontal running rope to cross the chasm. A few undead enemies will get in your way, but they're no match for the SQUARE button. Backtrack to the doorway that enters back into the cavern you started in. The door is shut with a barrier that's unbreakable unless you've got Rage of the Titans engaged. Thankfully, the nearby chest will fill up your Rage of the Titans meter if it's depleted.You'll have to make your way all the way back through the cavern you came from. Use a grapple point to get past the chasm early on, and be ready for lots of climbing and fighting. Eventually, you'll return to the giant hand that's crushed your dear pegasus.To free the pegasus from the crushing hand, you need to attack each of the hand's five fingers whilst Rage of the Titans is engaged. If your meter is low or empty, you can simply attack the fingers with normal strikes to quickly fill up your meter. After attacking a single finger for a while, it will curl up and out of reach. Move on to the next finger quickly before the previous fingers drop back into place. When all five fingers are curled away, you can jump up to the pegasus to leave the cavern.
The Temple of Lahkesis
This second flight scene with the pegasus is much more intense than the first, with more difficult variations of previous enemies introduced. Use the L1 and R1 buttons to do quick shoulder charges left and right when engaging enemies on both sides of you. At one point, you'll fight one enemy up close while a second travels ahead to fire projectiles at you from afar. Press X to rush towards the guy in the distance and stop him from taking a shot.You'll also enter another chase scene during which you must watch the oncoming formation of projectiles in order to dodge the shot. At the end of this ride, Kratos will be knocked off the pegasus. Be ready to press the on-screen button to cling to the mountain at the last second. When Kratos has regained his composure, climb the cliff's face to a walkway above and look for a save point to the right.To the left of the save point, the path curls around to a secret corner with two hidden chests. Inside one of the chests is a Phoenix Feather. Backtrack towards the save point and look for a tall ladder that leads up.At the top of your high climb is a set of undead guardians. They're a bit tougher than the undead enemies you've fought before now, but they're also vulnerable to the same combos and tactics. Try to keep all of the enemies on one side of you while you whip away at their health. When the area is clear, look for another tall ladder to climb.This second ladder leads to a courtyard packed with enemy hounds. The hounds are pretty weak alone, but, as you'll soon find out, they don't come alone. Again, try to keep all enemies on one side of you so that you can attack them all at once and prevent getting bitten in the rear. Before leaving the courtyard, grab the red orbs from two hidden chests to the right.Also to the right is a dead body lying on the ground. Pick it up and bring it back to the left side of the courtyard to drop it down on the lift platform with a switch. Activate the switch to lower the platform with Kratos and the dead body. Below, there's a floor switch that must be weighted down in order to open the doorway to the right. Place the body on the floor switch, then grab hold of the nearby handle sticking out of the floor. Pull the handle back and a second door will temporarily open. Run through the doors to the right before they close.Continue through the next courtyard and press R1 in front of the draw bridge to drop it and trigger a story scene. After the scene has played out, Kratos is left at the end of the bridge. Turn backwards and look for a hidden path on the right to find a Gorgon Eye.Go back to the bridge and look for a similar path on the left. This path leads along a crumbling walkway which in turn leads to a courtyard with more hounds. Unlike the previous encounter with such hounds, these pups brought along their mum. We recommend luring the small hounds away and taking them out first, using quick combos to deal damage to them (and possible the larger cerberus, as well).
When fighting the cerberus, you'll find a CIRCLE appear overhead rather quickly. Engage the beast with grapple to damage one of its three heads, then continue damaging the beast with normal attacks (we used jumping L1 + CIRCLE attacks to avoid a counter attack). When you've destroyed all three heads of the beast, look for a series of statues to the right. You can destroy the statues to drop a large block that Kratos can drag. Move the block under the tall ledge to the left so you can jump up to the next level and continue to a save point.
The Garden of Lahkesis
Just beyond the save point is a broken part of the path. You can climb the wall alongside the broken path, going down to a level below. From the lower level, look for a wall you can climb to the right. The wall leads to a climbable ceiling that runs horizontally to the left. While climbing, be ready to engage a few enemies along the ceiling. Some will appear behind you, which we recommend killing with throws.The ceiling climb leads Kratos to another platform overlooking the open beyond. Some hounds will attack from the right while archers, even further right, take shots at you with their arrows. If you stay to the far left, you can avoid being hit by the archers though your mobility is hindered. Some undead soldiers will also show up before the fighting stops. Look for a gap you can jump to reach the archers, then continue past them to reach another large courtyard.There's a chest with health orbs to the left but we suggest ignoring it for now. As you approach the building at the far right end of the courtyard, undead soldiers spawn all around you. Take out the archers first with jumping Rampage of the Furies attacks (L1 + CIRCLE), then focus on the soldiers. When the enemies are dead, feel free to use the health chest and continue towards the building ahead.Pull the ground lever to drop down to a room with a new enemy, the siren. The sirens fight similarly to gorgons, though they're much more dangerous. Attack from afar with quick attacks, and be ready to roll away when you see the siren's claws glow. When the siren is weakened, press CIRCLE near her to grab her for the final attack. She'll utter a scream that damages a locked doorway to the left, but doesn't have the power to fully open it.More sirens will come and you'll need to kill them in order to break down the doorway. We suggest using Typhon's Bane to take out the sirens quickly. When they die, they'll give you back most (if not all) of your magic meter.When the door is destroyed, the sirens will stop spawning. Before passing through the open doorway, look to the right for a set of platforms on either side of a giant chain. You can jump on top of the chain and follow it up to a hidden area. Climb along the ceiling to reach a pair of hidden chests. Inside one of the chests is a Gorgon Eye. Grab the eye, then drop back down and continue through the broken doorway.
Pathway to the Steeds
Make your way across the chain walkway to eventually come to a wall you must climb. The wall leads to a courtyard overhead with a tall lever on the far end. Pull the lever and the pulley overhanging the wall you climbed will drop down. Run to the pulley and hop onto the lowered zip line before it rises back up.Kratos will zip over to another courtyard across the chasm. It's here where you'll encounter Theseus and engage in a boss battle. The fight starts with the two of you on even ground. You can block most all of Theseus's attacks and then counter with your own. We suggest sticking to quick strikes that you can quickly cancel into a guard or evasive roll. Combos like SQUARE SQUARE TRIANGLE work well. Be on your guard for a particular attack from Theseus during which you must rotate the LEFT ANALOG in the direction indicated on-screen.Kratos will zip over to another courtyard across the chasm. It's here where you'll encounter Theseus and engage in a boss battle. The fight starts with the two of you on even ground. You can block most all of Theseus's attacks and then counter with your own. We suggest sticking to quick strikes that you can quickly cancel into a guard or evasive roll. Combos like SQUARE SQUARE TRIANGLE work well. Be on your guard for a particular attack from Theseus during which you must rotate the LEFT ANALOG in the direction indicated on-screen.After taking a beating on the ground, Theseus will retreat to the rooftop of a nearby building. From there, Theseus will rain down projectile shots and summon large ice spires that poke up through the ground. Use Typhon's Bane to shoot Theseus on his perch. Before long, he'll summon a pair of minotaurs to slow you down.Thankfully, the minotaurs are more a blessing than a curse, as killing them yields extra health and magic. Use the minotaurs to regenerate your magic meter so you can continue punishing Theseus from below. Eventually Theseus will lose his footing, your cue to run up and press CIRCLE to end the fight. Be ready to follow up with a few other on-screen commands, requiring you to rotate the LEFT ANALOG and to mash the CIRCLE button.With Theseus defeated, a new doorway is opened using the Horse Keeper's Key. For now, ignore the door, instead examining the area to the right for a part of the edge you can climb down. At the bottom of this climbable surface is a pair of chests, one of which will give you a Gorgon Eye. Climb back up the wall to return to the area where you fought TheseusUse the Horse Keeper's Key to open the doorway used to kill Theseus. Inside you'll find a pair of chests and two doorways, one to the left and one to the right. Both doors ultimately lead to the same place, but the doorway to the right brings you closer to a hidden chest full of red orbs. Open the two red orb chests on the steed's saddle, then look for the zip line you can ride to return to the previous steed.Once back atop the first steed, use the Horse Keeper's Key to unlock the doorway and enter inside the structure. You'll use the key once more inside to earn a new magic skill, Cronos' Rage, and then get a chance to use it on the undead legionnaires that spawn around you. Clear the room of enemies using your new magic ability (your magic meter will not deplete for now) and the doorways on either side of the room will open.The doorway to the right leads to a dead-end, so take the doorway on the left to reach the top of the steed's saddle. From there you can access a red orb chest and even find a chest with a Phoenix Feather hidden to the right. When you've got the feather, return to the top of the saddle where the save point is located.
Kevin Johnston's Blog - http://www.300bucks.ca
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