Feb 5, 2007 - God Of War 2 Walkthrough For PS 2 1.2

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The Steeds of Time
Look for a path left of the save point that leads Kratos between two of the giant steeds. Follow the path to a crossroads where there's a set of four levers. For now, turn left, climb the wall towards a green-glowing gate, and look for a secret path to the right that leads down to a chest with a Gorgon Eye. When you've got the eye, return to the central crossing with the four levers.Grab hold of the red lever and pull it backwards as far as possible, then quickly run to the right and climb the wall to the top of the first steed's head. If you're quick enough, you can press R1 to use the Horse Keeper's Key to break the red barrier and unlock the blinders covering the steed's eyes. As you do, an imp carrying a grappling point will float away.Return to the levers and this time pull the green one. When you've pulled the lever as far back as possible, run left, in the direction you went to grab the last Gorgon Eye. Instead of turning right towards the secret chest, turn left to the top of the steed's head and press R1 to unlock this second steed's blinders. A second imp carrying a grappling point will float over towards the first steed with the red barrier you just broke.Return once more to the levers and pull the yellow one back. To reach the yellow magical barrier, go back towards the green barrier and use the nearby floating grappling point to swing to the next steed. When you've unlocked that barrier, return to the levers and pull back the blue one. The blue barrier can be reached by going back to where the red barrier was and grappling to the head of the fourth and final steed.When all four steeds have had their blinders removed, return to where the four levers were. You can now press R1 to swing back the platform on which Kratos is standing. A quick mini game begins, requiring you to rotate the RIGHT ANALOG according to the on-screen instructions. When you've spurred the steeds on, the platform will pull back again, letting you jump back to the saddle of one of the steeds.Drop down to the open courtyard area below to fight off a pack of legionnaires and minotaurs. When the enemies are defeated, you can climb back down the side of the steed to return to the long chain walkway. Follow the chain walkway back to the Temple of Lahkesis.

The Divine Pools
The chains lead to a climbable wall. Follow the wall to a solid walkway that'll bring you to a save point just outside the Divine Pools. Enter the pools area and fight off the trio of weak flying nymphs inside. To the left, at the base of this tall room, is a breakable wall you can chop through to gain access to a red orb chest. Climb the ledges leading to the top of the room and look for a second red orb chest to the right.Exit the room to the left and you'll come to a wall you can climb. Before climbing down, follow the wall to the left, leaping across a small break in the climbing surface to reach a secret area with lots of chests. One of the chests contains a Gorgon Eye.Climb back to the first part of the climbable wall. From there, go down to a landing below and then look for a second climbable section of the wall to the right. Continue down to a breakable wall. Mash through it to enter a small cave with a chest and a Phoenix Feather.With the two secret items collected, make your way back to the landing in the middle of the climbable wall sections. Go left from there and you'll find a red orb chest tucked away on the other side of a large set of double doors. Kick open the doors (R1) and enter a large hall with a massive statue at the far end.Drop off the main walkway to the lower level below the statue. At the back of the room is a hidden chest with another Phoenix Feather as well as a Gorgon Eye. There's much more to do in this low pit. Grab hold of the handle in the center of the pool and pull it backwards to reveal a hole in the bottom of the pool. Dive into the hole and swim through the underground tunnel, charging up with R1 to bust through the cracked barrier underwater.The tunnel leads to a room with a smaller statue. Press R1 in front of the statue to acquire the Amulet of the Fates, an item that will let you slow down time when near statues such as the one before you now. When you've acquired the item, dive back into the underwater tunnel to return to the previous room.Once back in the lower level of the main room, step on the large floor switch near the back of the room to raise the columns on either side of Kratos. Activate the Amulet of the Fates to slow time and use the risen columns to return to the upper walkway. If you climb the columns to your right, you'll pass by a cracked portion of the wall. You can bust it open to reveal a hidden chest with yet another Gorgon Eye.Look for another floor switch near the end of this upper walkway. Stand on it until the hands of the statue ahead drop down, then activate the Amulet of the Fates to slow time. Run to the hands and hop on them to trigger a conversation with Lahkesis. When the scene is over with, you can drop onto the platform behind Lahkesis's ruined head to open a couple of chests, one of which has a Phoenix Feather.Give the broken head a few whacks from your blades to send it tumbling through the glass behind the statue. Drop down into the courtyard that's now opened up to meet a new enemy type as a pack of wraiths comes up from the ground. Wraiths, like other difficult enemies, are best dealt with using quick attack strings that can be instantly cancelled into a guard or an evasive roll. It's also good to keep the wraiths bouncing in the air, using attacks like SQUARE SQUARE TRIANGLE and air grabs to prevent them from counter attacking. If you do see a wraith vanish in a plume of black smoke, immediately hold the guard button to defend against their deadly strike. We also suggest taking out the flying enemies that join the fray before worrying about the remaining wraiths. You'll be glad you did.When the enemies are cleared, destroy the remains of Lahkesis's head (if you haven't already) and continue forward to a long bridge. At the end of the bridge the path branches left and right. Check out both directions to find a red orb chest and a second chest with a Gorgon Eye. When you're ready, locate one of the ladders that leads down to the courtyard below.

Destiny's Atrium
Upon landing in the atrium below, a cyclops appears with a pack of wild boars. Lure the boars away from the cyclops to take them out first, then focus on dropping the mighty one-eyed monster. Attack with quick combos using the SQUARE attack and cancel them into an evasive roll any time you see the cyclops bring back his hands for a strike. When a CIRCLE appears over the cyclops's head, quickly run up to grab the cyclops before it recovers. You won't finish it off right away, but you will knock out some free health orbs.A few more cyclopes replace the first when you've killed the first. When the courtyard is finally clear, a doorway to the left will open up to reveal a fire-spewing statue. For now, ignore it. and instead locate the ladder to your left that's closest to the back wall of the atrium.The ladder leads to an upper walkway that runs in front of a massive head statue. The beams coming out of the statue's eyes are creating a barrier that's blocking your progress. To stop the beams, you must drag two smaller statues into the floor cutouts directly in front of the light beams. The statue to the left is simple enough—just drag it from its original position and place it in front of the beam.The second small statue is found to the right. Getting this statue in front of the second light beam won't be as simple. Start by pulling the nearby lever to drop a platform to the right. Drag the statue onto the lowered platform, then return to the lever and pull it again. The platform will rise up, taking the statue with it. Jump onto the risen platform and position Kratos behind the statue so that he's facing towards the light beams. Grab hold of the statue and charge up the X button to full force before releasing the button and kicking the small statue onto the bridge. You can now easily position the statue to stop the second beam of light.When both beams of light are intercepted, the barrier below will disappear. Drop back down to the lower level of the atrium and continue forward to the save point ahead. Follow the path beyond the save point to the Bog of the Forgotten.

The Bog of the Forgotten
Walk through the bog, avoiding the deadly waters to your left, until a cutscene takes over. As the scene unfolds, be ready to match the on-screen button presses and analog rotations to keep Kratos alive. The trip God Of War 2on Kevin Johnston's Blog. 300Bucks.ca, Mississauga logo design company. website design, kevin johnston, 300 bucks.through the bog ends with Kratos and the Barbarian King on a large, open platform.This battle with the Barbarian King is pretty straight-forward. You've got sharp things, you want him dead, so you'll hit him with your sharp things. As the battle begins, the Barbarian is riding atop his horse, surrounded by glowing orbs. The Barbarian will take some shots with his slow bow and arrow, but they're easily dodged by jumping or rolling away. More dangerous are the melee attacks from the Barbarian King. As the Barbarian charges towards you, perform an evasive roll towards the enemy to pass by him as he charges in with his attack.Of course, you can't just play defense. You can attack the Barbarian King with quick combos using SQUARE which can then be canceled into evasive rolls. Better yet, we suggest standing back and firing shots from Typhon's Bane, your magical bow and arrow. Unload shot after shot to quickly drain the Barbarian's health. He'll even cough up some magic orbs to refill your stock every once in a while.Before long, a CIRCLE will appear over the Barbarian's head. Rush up and grab the enemy to knock him off his steed, putting the fight on more even terms. Typhon's Bane isn't as important in this stage of the fight as melee combos—still with SQUARE, canceled into evasive rolls—are more effective. The Barbarian has a variety of melee and projectile attacks, all of which can be avoided with rolls.The Barbarian will also summon small packs of undead soldiers. Try taking out the undead soldiers with the Plume of Prometheus combo (SQUARE SQUARE TRIANGLE) and quick grab kills so you can go back to fighting the Barbarian King one-on-one. When you've dealt yet more damage to the enemy, he'll show another of his tricks: amazingly fast growth.As the Barbarian King grows in size, he'll resort to more straight-forward melee attacks. Still, stick to short combos you can cancel into evasive rolls. Jumping attacks are also very effective, including the Rampage of the Furies (L1 + CIRCLE). Soon enough, a CIRCLE will appear over the Barbarian's head. Run up to grab him and quickly mash CIRCLE to finish the fight.When the Barbarian King is defeated, look for a grapple point that will carry Kratos across the deadly bog. Continue through the woods to engage a few boars and continue the quest.

The Temple of Euryale
Approaching the temple, you'll see a door with two large snake statues on either side. If you try to enter the doorway, you'll be turned to stone—not good. For now, examine the area to the left of the snake statues. Just around the corner, tucked away to the right, is a hidden chest with red orbs. The doorway ahead is locked and requires the Euryale Key before it will open. For now, return to the front of the temple and examine the area to the right.There's a save point around the corner, and past that is a platform to the right. Jump over the murky, deadly waters and continue along the path skirting the outside of the temple. You'll come across a corpse that's being devoured by scavenging birds. Chase 'em away, then press R1 over the corpse to pick up Euryale's Key.A pack of beast lord enemies will crop up around you. Attack with the Plume of Prometheus to knock 'em off their feet, then follow with combos and grapples to finish them off. When the area's clear, backtrack to the front of the temple.Yet another new enemy type is ready to greet you as you reach the front of the temple. The skeletons surrounding you come to and swarm Kratos. Stick to very quick attacks and slams with the Plume of Prometheus combo. Very quickly, the skeletons will have CIRCLES appear over head. Be fast and grab them before the bones fall to the ground! If you don't catch them in time, the skeletons will resurrect and attack you again.Since you've got Euryale's Key now, travel down the path left of the main temple entrance. A few more cursed skeletons will attack before you can use the key to unlock the gate down the path. Just after passing through the gate, make a sharp turn to the right to find a hidden chest with a Gorgon Eye. Grab the item, then continue towards the Ruins of the Forgotten.

The Ruins of the Forgotten
Immediately upon entering the ruins ahead, another beast lord appears and calls forth a giant cyclops. The beast lord hops onto the back of the cyclops and eggs it on, creating one menacing duo. The cyclops alone is tough to fight, but with the beast lord on its back it becomes even more of a danger. To knock the beast lord off, rush up to the cyclops and press CIRCLE, and then twirl the LEFT ANALOG to knock the little creature off. Focus first on killing the beast lord to make sure he doesn't hop back onto the cyclops.With the beast lord defeated, turn to the cyclops. Fight as you fought the previous cyclopes, attacking with quick SQUARE strikes and canceling into evasive rolls to avoid the powerful smashes. We also found that double jumping over its head and repeatedly using the L1 + CIRCLE attack worked surprisingly well. When the CIRCLE appears over the head of the cyclops, engage the beast with a grapple. Unlike the last cyclopes you fought, this CIRCLE will trigger a button-press mini game that, if completed, will reward you with a Cyclops Eye.A second cyclops and two beast lords follow the death of the first cyclops. With two beast lords to keep away from the cyclops, this fight can be tricky, but stick to the same fighting principles to kill the lot. When the ruins are cleared of enemies, look for a movable block in front of a doorway to the far right. With the block removed, open the door to enter the ruins.While walking through the hall, look to the right for a destructible block. Don't destroy it yet! Instead, jump on top of the box and double jump to spot another crate that's suspended in the air. To knock down this crate, you just double jump from atop the grounded box and attack with TRIANGLE at the very peak of your jump. Hit the crate a few times and it'll fall, revealing a chest with a Phoenix Feather. You can then safely break the grounded box to reveal a red orb chest.Further ahead, the path splits in two directions. First go left to take on a few lesser enemies and find a red orb chest. Backtrack to the split and take the path to the right to enter a cave with a few hovering nymphs. Fight the nymphs before dropping into the pit just ahead.When the nymphs are dispersed, drop into the pit to trigger the spawning of a few wraiths, Remember to immediately go into guard when you see a wraith dig under ground, and try to combo them with the Plume of Prometheus (plus grapples) after they've attacked. After clearing the pit, attack the glimmering column of rock to destroy it, revealing a grapple point overhead.Use the grappling point (and the two beyond it) to swing over the bog ahead. When you come to a landing, look for a ladder to the right that leads to a rope you can swing across. At the other end of the rope is a pair of chests, one of which houses a Gorgon Eye.Drop back down and continue forward, hopping between platforms to get across the bog. A few enemies in the distance will start lobbing grenades at Kratos, but you can avoid them by simply being quick about crossing the swamp. When you reach the other side of the water, run up to the enemies and attack the bases of the platforms they're on. The platforms will crumble, letting you take out the enemies. A few more grenadine baddies will spawn around you, but they're all relatively weak. Just don't let them throw their projectiles.Jump to the ledge above and immediately look for two hidden chests, one to the left and one to the right. Continue down the narrow path until it drops Kratos into lower chamber. There's a cracked wall you can spot, just above and right of the main gate. Use Typhon's Bane to shoot the wall and uncover a grapple point. Swing to the newly formed alcove to find a pair of chests, one of which has a Gorgon Eye.There's a lever in the room that opens a gate to the right. In the alcove behind the gate, smash open the wall behind the dead body to reveal a pair of enemies. Kill the enemies, then pick up the aforementioned dead body and drop it into the moving water. There's a similar alcove directly across from the one you're in. Go there and smash open the wall at the back of the alcove to uncover another portion of the stream. The dead body you placed in the water at the other side of the room will soon pass by. Pick up the body and place it on the floor switch in the alcove.With the floor switch depressed, the main gate of the chamber will open up halfway. To open it completely, have Kratos stand on the floor switch in the very center of the room. Run towards the opened gate before it closes up again to reach another save point.

River of the Forgotten
Crossing the river ahead won't be easy. Hop onto the first cog-like platform and grab hold of the handle on one side. Kratos can rotate the handle clockwise to move the platform closer to the second platform across the river. But as you rotate the cog, undead enemies will hop onto the platform to give you trouble. While you're fighting them off, the cog will slowly rotate back to its original position. To kill them quickly, use CIRCLE to grab the enemies and press SQUARE to toss 'em off the platform. It's the quickest way to get them out of your hair so you can continue crossing the river.Just past the river, you'll run into a quasi-boss battle with the Titan minotaur. It's very easy to lose your health if you're not careful, but also very easy to defeat the enemy if you know what to do. The minotaur will attack with slamming fists when you're up close. When you're further away, the minotaur will hurl large boulders at Kratos. To dodge the boulders, simply evade left or right to roll out of the way.To attack the minotaur, you can hang back with the Typhon's Bane and fire shots from afar. When you're out of magical juice, move up closer, but don't get too close. You'll want to attack with jumping attacks from maximum distance, limiting Kratos to two strikes at a time before landing and rolling away. With this pattern, you should be able to avoid most (if not all) of the minotaur's attacks. If you see the minotaur wind up and spin around, just stand back and wait for the attack to finish before stepping in for more jumping attacks.When the minotaur is near death, a CIRCLE icon will appear overhead. Run up and grab the beast, and then be ready to follow the on-screen button commands to finish the enemy with a quick mini game challenge. With the enemy defeated, press R1 near the shimmering tree to tug it down, creating a ramp that leads to a climbable wall.The wall leads to a ledge with a rope to swing across. While on the rope, be ready to counter a number of undead soldiers. Kick the soldiers away with the SQUARE attack to reach the other side of the deadly pit below. Once on the other side, look for a door you can lift to the right of a large, spinning gear, The door reveals a statue that makes the Amulet of the Fates function.Activate the Amulet of the Fates (L1 + R1) to slow time. You can now jump onto the rotating gear to the left and hop onto the conveyor belt on the other side. From there, jump up to the ledge on the left to find a chest with some health orbs. Drop down so that Kratos hangs on the ledge and shimmy to the right. There's a small gap directly over the spinning, spiked tumbler. Pull up inside to find a hidden red orb chest.You now need to jump on the conveyor belt on the other side of the spiked tumbler. The conveyor runs against you as you try to make your way through a passage that's continually firing stone-turning beams across. Step into these beams and Kratos will turn to stone (thankfully you can shake out), but you can actually get through pretty easily if you simply roll through. Tilt the RIGHT ANALOG forward to skip past the enemies and stone-turning beams.Just past the beams is a wall you can destroy. We suggest using the L1 + SQUARE attack to damage the wall and take out any enemies that dare get near Kratos. When the wall is destroyed, press R1 to attach to the grappling point overhanging the chasm, swinging Kratos to another platform.Grab the contents of the nearby chest, then destroy the three statues lining the wall to the left. Behind one of the statues is a block you can push, dropping it into the courtyard where you faced the last pair of cyclopes. Drop down into the courtyard and move the block to the far end of the courtyard, near the ruins to the left. There's a similar block on top of the platform of the ruins (you moved it earlier). Push that block towards the edge of the platform furthest from the precipice that overlooks the bog below. The entire platform should tilt slightly, letting you push the other block onto the platform of the ruins.With both blocks on the tilting ruin platform, push the blocks forward, towards the precipice overlooking the bog. When both blocks are in position, the platform will tilt high, revealing a glimmering side of the platform. Press R1 near the platform and mash CIRCLE to toss the ruin platform into the bog.Drop onto the platform that's now pushed into the bog and cross it to the climbable wall on the other side of the deadly waters. Climb the wall, moving left to a tree branch that must be destroyed before you can continue to the ledge further left. Once back on solid ground, continue into the narrow passage.You'll come across a wounded soldier ahead. You can trigger a conversation with him by press R1 before continuing through the narrow passage to fight another gorgon. This gorgon is much more difficult than ones you've fought before as her stone-turning gaze takes only a fraction of a second to turn Kratos to stone. Because the stone attack is so quick, we suggest avoiding air maneuvers (if you're stoned while in the air, you'll instantly die). Instead stick to ground attacks from maximum range to kill off the gorgon. Just past the gorgon, around the corner to the left, is a pair of chests, one of which has a Phoenix Feather.With the gorgon defeated, backtrack to the fallen soldier and pick him up with R1. Bring his body back towards where the gorgon was and place him on the conveyor that will drag the body into the spiked gear. The mechanism will be destroyed, rendering the gears destructible. But before breaking the nearest gears and continuing into the coloseum ahead, backtrack yet again, past where you first found the wounded soldier. There's another large gear that is also rendered useless. Destroy it to reveal a Gorgon Eye inside of a chest.Return to the site where you sacrificed the wounded soldier and smash the gears apart to reveal a passage. The passage leads you to an orb chest and the entrance to a small chamber with a cerberus boss enemy. While the fight with the cerberus is anything but complicated, the enemy is very capable of quickly draining your health. Best be on your guard.Almost all of the cerberus's attacks can be blocked by simply holding L1. Attack with very quick combos, tapping SQUARE SQUARE before going back to guard to intercept any incoming attacks. The cerberus will usually attack with two physical attacks at a time. If you guard one paw swipe, stay blocking to anticipate a follow-up second.The cerberus also has a pair of fire attacks to watch for. The simple fire breath is easy enough to guard against, but the fireballs the cerberus launches will stagger Kratos even if you block them. Once staggered, Kratos can't avoid follow-up attacks, so you'll want to use evasive rolls to dodge the fireballs. While the cerberus is launching these fire attacks, stand out of range and fire back with your own shots from the Typhon's Bane magic attack.Repeat this careful pattern until the cerberus gives in. A CIRCLE will appear over its head, letting you know to move in for the kill. Your reward for killing the cerberus is the Golden Fleece, an item that gives Kratos the ability to parry incoming projectile attacks. You'll need to test it out in order to escape the room. Pull the lever to the right, then stand in front of the face engraving on the wall left of the lever. As it spews out a fireball, press L1 just before Kratos is hit to send the fireball back at the wall.Move through the new opening in the wall and you'll encounter a pair of the advanced gorgons you fought earlier. You can fight them as normal, or use your new parry ability to reflect their stone-turning gaze. When you successfully time the parry, be ready to follow with a button press according to the on-screen display to complete the parry and freeze both gorgons at once.With the hall cleared, make your way back to the front of the Temple of Euryale by backtracking through very old turf. You can use the Golden Fleece to enter the temple, but for now you should backtrack down the path that runs down the left of the temple. You'll make your way through the ruins where you acquired your first two cyclops eyes, across a bog via grappling points, and back to the area where you fought the stone Titan minotaur. Keep progressing through areas you've already cleared to the conveyor belt with the stone-turning beams.There are likely still enemies on the conveyor belt, and the stone-turning beams are still firing. Instead of skipping past the beams, however, this time you'll want to use the Golden Fleece's parry ability. Just like the parry with the gorgons before, you'll have to press a button after a successful parry to return the stone attack. There are three beams to parry, each of which opens up a secret wall to the left. Inside each wall is a hidden chest, each with its own prize: a Gorgon Eye, a Phoenix Feather, and the Urn of the Gorgons.

The Temple of Euryale
Approach the door to the Temple of Euryale and immediately press and hold L1 to intercept the piercing gaze of the statue on the door. You'll need to follow by mashing CIRCLE to reflect the stone-turning gaze, destroying the statue. Finish breaking down the door by attacking the ruined leftovers.There are a few undead legionnaires in the early part of the temple. Rip past them, then drop down a long ladder to enter a room that's soon to be filled with more legionnaires and a new brand of minotaur. Lure the legionnaires away from the minotaur and fight them as normal, launching them into the air and finishing them with grapples (press SQUARE to throw them at the minotaur). When fighting the minotaur, attack with short SQUARE SQUARE combos canceled into rolls away from the enemy. When the minotaur is nearly dead, a CIRCLE will appear over its head. Engage the minotaur in a mini game to finish it off.When the room's clear, look for an open passage right of the tall ladder that leads you into the chamber. There's a red orb chest nearby, and further is a platform with a handle. Spin the handle to push the platform downwards. The platform brings Kratos to a room just one level down.When lowering the platform, lower it only just enough so that Kratos can barely slip under the gate at the bottom. There's a chest with a Phoenix Feather directly across from the gate. Directly below the gate, assuming you followed our instructions and only moved the platform low enough to slip under the gate is a hidden alcove with another chest, this one housing a Gorgon Eye.If you noticed, there's a matching platform directly across from the one with the handle. That platform rises and lowers with the first platform, and you need to reach the top of the well in which the platform rides. The second platform does not have a handle for moving it up and down. Instead, you'll need to position the first platform as described earlier, just low enough so that Kratos can sneak out from under the gate. You can then jump onto the second platform that should be raised at the same level. With the second platform at this height, you can jump to ledges on the inside of the well to escape from the top.

Lowlands Vista
There's a new enemy waiting to greet you at the top of the well, along with a save point. The legionnaire captain enemy is tough, but like most enemies he's susceptible to short combos canceled into defensive measures. Be ready to end the captain's life with a quick button-press mini game.Further down the hall, you'll have to climb a short ledge to trigger a cutscene that shows a ceiling covered in spinning blades. You can climb the back wall to the ceiling, and from there you'll need to swing between the spinning blades, making your way to the opposite end of the ceiling. Keep your eye on the blade tracks that line the ceiling. There are definite safe spots between the tracks where you can wait as the blades move out of your way. As long as you're patient, you should be able to scoot by unscathed. If you do get hit, there's a health orb chest at the end of the climb to refill Kratos.When you've crossed the ceiling, look for a nearby handle that Kratos can rotate. The handle pulls back a horizontal column to the right, at the end of which is a pack of spikes. As soon as Kratos lets go of the handle, the column will start pushing back to its original position. Kratos needs to run into the path of the column, pull a lever halfway down the hall, and continue running from the column to open a gate at the end (mash the CIRCLE button!). If you're too slow, the spikes will catch up and impale Kratos. That's bad.The lever you pulled halfway down the hall opened a passage just outside of the gate. Drop through the new opening and read the book on the pedestal to the right to enter a battle with Euryale.Euryale starts with mostly physical attacks, approaching Kratos and unleashing whip-like attacks with her tail. When you see Euryale pull back her tail, perform an evasive roll away from Euryale to avoid the blow. She almost always attacks with two strikes at a time, so be ready to roll a second time to avoid both attacks. Keep distance between you and the enemy and take shots with the Typhon's Bane to drain her health without putting Kratos into harm's way.Euryale will also fire a stone-turning gaze that Kratos must block using the Golden Fleece's parry. Time the block correctly and Kratos will enter a sort of tug-of-war match. Mash the CIRCLE button to fight the beam and send it back to Euryale, dealing damage to her and knocking out more magic orbs. With more magic orbs, you can continue fighting Euryale from a safe distance with Typhon's Bane.Before long, Euryale will retreat to the pillars at the back of the room. While it may be tempting to jump up and attack her, remember that if you get turned to stone while jumping you'll instantly be killed. Luckily, you can simply attack the base of the pillar and still hit Euryale. We suggest using the Rampage of the Furies attack repeatedly (L1 + CIRCLE).You also need to watch out for Euryale's stone-turning gaze while she's on the pillars. It starts with a shot directly at the ground which then spreads out across the entire room. There's no safe place to stand to avoid the gaze, but you can perform an evasive roll to avoid being turned to stone. If you do get turned to stone, shake out of it quickly. Euryale performs a jumping body slam in the center of the room that sends a shockwave around the room. You'll want to be able to jump to avoid the shockwave.After punishing Euryale on the columns, a CIRCLE will appear over her head. Run and grab her, then spin the LEFT ANALOG to tear down the pillar and damage the enemy. You'll have to do this twice, once on each of the two main pillars, before Euryale enters her last phase of the fight. The enemy returns to the ground for her final offense.Euryale gets a bit more aggressive with her physical slams, and adopts a new type of stone-turning attack. Euryale will fire a volley of variable-speed projectiles that home in on Kratos. Time a parry with the Golden Fleece to send a shockwave back at Euryale, knocking out more magic orbs that you can use to power Typhon's Bane. Before long, Euryale will have a CIRCLE appear over her head. Grab her to engage in a final button-press mini game to end the fight.Kratos is rewarded with the Head of Euryale, a magic attack that will let you turn enemies to stone. Use the attack like you would use Typhon's Bane, holding L2 to target an enemy and then pressing SQUARE to send the beam. A few enemies will spawn in the room you're in. Kill five of them with the Head of Euryale (your magic is infinite for now) and a doorway will open a path to a save point.

Euryale's Defeat
The path opens to an outdoor area with an immediate pool of water. Turn the nearby handle until it stops to raise into position a tall column. Attached to the column is a grappling point, which you'll be using later. For now, dive into the water and look for a lever along the wall to the right. Pulling the lever will open an underwater gate straight ahead of you. In order to swim through the gate before it closes, use the Amulet of the Fates (L1 + R1) to slow time.After swimming into the second portion of the pool, you can pull the first lever you find to your right in order to open the gate you passed through permanently. Emerge from the water to locate a second handle that raises a column identical to the first. With that column in place, dive back underwater and look for a lever to the left. This lever temporarily opens a pair of gates that block passage in the tunnel to the right. Quickly swim straight through the tunnel, using the R1 charge maneuver, to make it into a third pool section before the gates close again.In the third section of the pool, again emerge from the water to spin another crank, raising a third pillar with a grappling point attached. There's a breakable wall to the left that's hiding a red orb chest. Grab the contents, then dive back underwater. One of the underwater gates (to your right) is weak, and Kratos can smash through it using the underwater charge move (hold R2).Emerge from the fourth section of the pool and turn the handle there to raise a fourth pillar. As well, pull the lever on the other side of the pool to open a gate overhead. You'll have to ignore the opened gate for now, instead heading down the hallway to the right.There's a ladder straight ahead, but ignore it for now. The hall leads right to a room with a shallow pool and a statue at the far end. Rotate the handle inside the room to start raising a fifth pillar. As you do, a new enemy will spawn in the room. This juggernaut enemy is powerful but slow. You won't be able to launch him into air combos, but his slow attacks make for good practice using the parry from the Golden Fleece. As well, you can slow time with the Amulet of the Fates. More enemies will spawn, including two more juggernauts. Fight them off until they stop coming.When the room is empty, go back to the crank to raise the fifth pillar. Unlike previous pillars, the fifth one will not hold its position. The fifth pillar will instead fall back to its original position, hiding the grappling point you need to use. After raising the pillar, activate the Amulet of the Fates to slow time. Leave the room you're in and look for a ladder just outside that leads to a floor switch above. The floor switch reveals a ladder to Kratos's left that'll let you return to the ledge you're on if you drop into the pools below. Look for two hidden red orb chests behind the floor switch.After depressing the floor switch, quickly activate the Amulet of the Fates again (there's a statue to your right). Jump out to the grapple point ahead and use it to swing to the second. Follow the string of grapple points, double jumping through the air to span the gaps between them, until you reach the fifth and final grapple point. Instead of swinging straight ahead, towards the exit, leap to a hidden platform on your right. There's a pair of hidden chests and a Phoenix Feather.With the Phoenix Feather collected, you can jump back to the grapple point to the left and use it to reach the open gate ahead. The hall through the gate leads to a room with a lever. Pull the lever and the floor will start rising while enemy hounds drop in through the ceiling. Fight off the hounds with the Plume of Prometheus (SQUARE SQUARE TRIANGLE). The floor will soon nearly crush Kratos. Be ready to mash the CIRCLE button to buy some more time while the slow gate in front of you opens up. You'll have to fight off more hounds and repeatedly push the platform away from the ceiling before the gate opens wide enough for Kratos to slip through.To cross the chasm ahead, balance across the beams and then look for a ledge along the right wall that Kratos can shimmy across. Before running to the orb chest directly ahead, jump onto the rope you see to the left. Climb the rope and you'll find a hidden alcove with a pair of chests, one of which has a Phoenix Feather.Climb back down the rope and continue forward. You'll soon run into a second fight with a Titan minotaur, the rock dwelling semi-boss you fought earlier. This fight is much the same, though harpies will swarm around you throughout the fight. As well, it's tougher to dodge the rocks the minotaur throws your way. Your timing for the evasive roll will have to be much tighter, as the tracking rocks never miss their mark. You can use the brief invincibility afforded by the roll to avoid the rocks, or time a parry with the Golden Fleece.Stand back and take shots with Typhon's Bane to drain the minotaur's health. When you've run out of magic, attack with short combos that you can cancel into an evasive roll away from the minotaur as he slams and spins his rocky fists. Keep this up while taking out the harpies that spawn around you. A button-press mini game ends the fight. With the enemy defeated, grapple across the chasm ahead to reach a save point.

Catacombs of the Fallen
As you make your way through the catacombs, a pack of skeleton warriors resurrects around you. Remember that the skeletons must be finished when the CIRCLE appears over their heads, either by grappling them with CIRCLE or attacking them with the Barbarian Hammer. Further ahead is a tall spiral stairway. Midway up the stairs is a lever that extends the stairway all the way to Destiny's Atrium, an area you previously visited.The Golden Fleece will allow you to pass the odd fire-breathing statue to the right, but before you do that you should head straight, back into the Bog of the Forgotten. You can continue past the point where the Barbarian interrupted your adventure to find a pair of chests good for a total of more than 5,500 red orbs. When you've collected the goods, return to the atrium.Locate the hall along the wall to the right that leads to a face spewing fireballs. You can intercept the fireballs by timing a parry with the Golden Fleece. Time it correctly (and then press SQUARE), and Kratos will fire the shot back at the wall, destroying it and revealing a passage. Sidle along the wall to the right and continue through the cave. Drop down a level and follow the path out of the cave where two archers are waiting for Kratos.There's a legionnaire captain further down the path, and a mess of archers behind him. Lure the captain away from the archers to fight him alone. Remember to use quick combos canceled into evasive rolls, and be ready to finish him off when a CIRCLE appears over the enemy's head. Return to the archers to take 'em out. There's a pair of archers across a chasm that you should take out—using the Golden Fleece parry or Typhon's Bane—before swinging on the grappling hook.Swing across the first chasm and drop onto the platform where the faraway archers were. Kratos can climb the wall to the left to reach a pair of hidden red orb chests. Climb back down the wall and continue to swing between the grappling points that span the waterfall ahead.When you reach solid ground, another legionnaire captain will spawn, along with a pair of archers. Take out the archers first, then focus on the captain with the same strategies you employed before. When you're done slaying, climb the ladder ahead to reach the Courtyard of Atropos.

Courtyard of Atropos
There's a pack of wraiths in the courtyard, and these guys are tougher than the wraiths you fought before. Attack in short combos only, always ready to throw up your guard when you see one of the wraiths throw a blue-glowing blade at Kratos. You can use parries to reverse the attack, but you're probably best off playing a smarter, more conservative defense. We also suggest using the Cronos' Rage magic attack to damage multiple enemies at a time. Jumping attacks work well, too, as you can attack from above the thrown blades.You'll find lots going on in the courtyard, but for now there's nothing you can do. Locate the doorway left of the nearby save point and continue into a room with a pair of orb chests. At the other end of the room, an enemy priest will spawn and summon with him a basic minotaur. Deal with the priest first, using CIRCLE grab attacks over and over to take him out without ever putting Kratos in danger.After fighting off the priests and their minotaurs, locate the two movable statues along one wall of the room. There's a handle Kratos can crank that raises a platform to the left, though the platform quickly drops as soon as you let go of the handle. Push one of the movable statues on top of the platform before raising it, and position the second movable statue right next to the platform.Turn the handle to raise the platform to its highest position. As you let go of the handle, very quickly run to the second statue (which should be at ground level still) and shove it under the platform as it plummets back to the lower level. The second statue will prop up the platform and provides a way for Kratos to climb to the level above.Continue through the hall on the upper level and climb the ladder at the end. The ladder leads to an outdoor walkway with a dead-end and some easy enemies to fight. Clear the enemies for easy access to the orb chest at the edge of the walkway, then look for a stairway to the right that leads to a small chamber with a pair of satyr enemies.The satyrs are very aggressive. Be defensive, block their attacks, then quickly counter with a short combo that launches the enemies into the air. Keep them in the air for as long as possible to avoid a counter attack. When you're down to just one enemy, you can safely grab him with CIRCLE for a powerful grapple attack. Just be ready to mash CIRCLE to end the struggle.There's a stone block in front of the chamber's exit. Pull the stone out of the way, then jump onto the stone to reach a hidden red orb chest above. After grabbing the orbs, kick the stone block forward, through the doorway and out into the Courtyard of Atropos.Drop down into the courtyard below and pull the block towards the screen. There's a pillar supporting the bridge overhead with a ladder that's just out of reach. Use the block to jump to the ladder and climb to the bridge. To the left, you'll have to balance across a narrow beam. Once across, jump over the shrubbery to the left to find a semi-hidden area with a Phoenix Feather.Jump back over the shrubs and look for a doorway on the same upper level. The door leads to a room with a few undead legionnaires and a nasty juggernaut enemy. Take out the legionnaires first, then focus on the big bad baddy. Just beyond the orb chest on ledge above is a save point.

The Edge of Creation
There's a series of grappling hooks just ahead. You'll have to take a leap of faith at first, dropping down to put Kratos in reach of the first hook. Swing across to the next walkway and be ready to fight a few undead legionnaires.Just past the enemies is a sheer ledge and a statue that lets you use the Amulet of the Fates. Look for a hidden floor switch among the mangled roots near the edge of the cliff (it looks like a rock) and stand on it. Wait for roots to weave together a bridge spanning the chasm ahead, and then activate the Amulet of the Fates to slow time so you can cross.When you've reached the platform at the edge of the root bridge, drop down between the two trees to your right. There's a hidden ledge with a chest and a Phoenix Feather. When you've got the feather, jump back to the top of the platform and look for a second floor switch. This floor switch will call back the root bridge so you can backtrack to the last cliff edge. Since you can't slow time, you'll have to run fast.Press the floor switch among the roots again to re-extend the root bridge. Activate the Amulet of the Fates so you can run back across the bridge, this time continuing left at the platform where you found the last Phoenix Feather. A second bridge of roots leads you to another island platform.Fight off the enemies on the platform, then look for a third floor switch to create another pair of root bridges. The camera pulls back to show another Amulet of the Fates statue—activate the Amulet, then run across both bridges.There are a few more enemies to fight and a fourth floor switch to activate. You should know the drill by now—summon the root bridges, slow time, then cross the two bridges before the Amulet of the Fates wears off.Stock up on health and magic before opening the large doorway just ahead. As the door opens, a battle with Perseus begins. Perseus starts the fight invisible, though observant players will notice a few indicators of Perseus's location. Watch for ripples in the water that show where the enemy is running. As well, you can often see a faint shadow of Perseus. This shadow effect is most noticeable if you're standing in one of the shaded areas of the room.Perseus has very weak attacks, so swing your swords freely in hopes of catching the enemy while he moves about. If Kratos gets hit, simply throw up your guard to avoid any further attacks. All of the enemy's attacks can be blocked, including the green projectiles he tosses on occasion. If you're feeling frisky, we suggest trying to time your parries with the Golden Fleece. You can fire the attacks back at Perseus with SQUARE. Since the enemy's attacks do so little damage, this is a good chance to practice the technique.After damaging the invisible Perseus for a while, a CIRCLE will briefly appear of his head. You have to be very quick about grabbing the enemy to catch him before he regains his composure. If you're not quick enough, Perseus will go invisible again and repeat the pattern until you finally catch him. Because of this, we suggest sticking to short, quick attacks once you know Perseus is on the brink of passing out.Even when you catch Perseus with the CIRCLE attack, the fight's not over. Perseus is no longer invisible, though he become a bit more aggressive with his attacks. Still, the same strategies should work against this second form of Perseus. Don't be too surprised by the blinding flash attack Perseus adds to his repertoire. You can shake out of it easy enough and turn it into a parry opportunity. Again, after you've dealt a good bit of damage, a CIRCLE will appear of his head. Grab Perseus to destroy his sword.In the third phase of the battle, Perseus will block most of your attacks. Stay aggressive, constantly throwing attacks in his face in hopes of catching Perseus off guard. You can also use Typhon's Bane to hit the opponent from afar. As well, we highly suggest using parries against Perseus's attacks to quickly strike back the moment he becomes vulnerable.Eventually, Perseus will retreat to the back of the room and repeatedly perform the blinding flash. Shake out of the flash and be ready to parry the incoming projectiles. When Perseus is done with his attacks, very quickly run up to strike him up close. If you're not quick enough, he'll flash again and repeat the pattern. If you can damage Perseus here, a CIRCLE will appear over his head. Grab him and be ready to complete the button-press mini game to end the fight.

Courtyard of Atropos
Climb down to the courtyard below. Jump onto the block you moved earlier to reach the bridge above, then turn right. Jump over the shrubbery to the right to find a statue with a missing shield. Press R1 in front of the statue to place the Shield of Perseus into the empty slot.Move the statue away from the wall and kick it into the courtyard below. Drop down to the statue and push it to the left. Just behind the hand crank in the center of the courtyard is a small hole the statue will fit into.With the statue in place, turn the aforementioned hand crank to raise the platform with the statue. The statue should intercept the left beam crossing the top of the courtyard. Quickly leave the hand crank and jump up to the bridge in front of the massive head statue. Hold L1 to throw up Kratos's guard in front of the second eye beam. The Golden Fleece will reflect the beam, breaking down the barrier at the far end of the courtyard.With the passage at the end of the courtyard now open, lead Kratos up the stairs and into the wild. The path splits ahead, and to the left is a massive floor switch that automatically closes a gate in front of Kratos. Ignore this path for now, instead turning right.There's a grappling point that spans a large gap ahead, and a pair of archers at the other side. Take out the archers (with Typhon's Bane or the Golden Fleece) before swinging by the grappling point. The narrow hall ahead leads to a couple of dead ends. Follow it to an open area looking out to a save point. Look to the right for a wall Kratos can climb to a switch that opens a gate below.Through the gate, locate the Spear of Destiny that's pinned an enemy bird to the ground. Pull out the spear to add another weapon to Kratos's arsenal. A pack of enemies will spawn around you . They're pretty weak, so they're a good place to practice the new spear, though the easiest way to clear the enemies is to use Athena's Blades.In the same area where you found the spear, look for a statue in the far-right corner. The statue will let you activate the Amulet of the Fates, which you'll need to bypass the massive floor switch you avoided just a bit ago. Drag the statue out of the room, down the ramp, and to the edge of the pool around the corner. Swim across the water and stand on the other side of the gap.Activate the Amulet of the Fates and then quickly backtrack through the narrow hall, swinging across the previous grappling point to return to the massive floor switch. With time slowed down, you can quickly pass over the floor switch to enter the room behind the gate. In the chests you'll find a Phoenix Feather, the Urn of Olympus, and a bunch of red orbs.Backtrack through the hall and grab the statue again. Return with the statue to the room where you first found the Spear of Destiny. Place the statue on the large wheel in the room, then rotate the handle in the center of the room to change the direction of the statue. With the statue facing the right, move the statue back to its original position. It should be facing outward, overlooking the walkway below.Leave the room, down the ramp, and take a right to continue back to the path that's looking out at a save point. Jump onto the tilted platform at the edge of the walkway you're on. Activate the Amulet of the Fates and then run across the raised platform to get across before it drops back down.

Crossing of the Lowlands
This next challenge is a bit of a trip. There's a long series of grappling points that Kratos must swing between in order to cross the lowlands below. Sound easy? Think again. Some of the grappling points have obstacles that must be figured out before swinging. But first thing's first: remember to always hold down the R1 button when swinging, in order to maintain your momentum.The first couple of swings are pretty standard fare, but you'll soon reach a grappling point that has Kratos spinning around a toppling pillar. Stay on the grappling point to wrestle the pillar down and, as it falls, leap to the platform on the other side of the pillar (the pillar will be in your way if you jump too early).Run forward and wait for the platform to fall forward before jumping out to the next grappling point. A couple grappling points further, and you'll be swinging on a platform that's quickly falling down. Ride it out for a second before leaping to the next grappling point, which is some ways in the distance.After a very quick series of points between which Kratos jumps instead of grapples, Kratos will cling to the side of a pillar that slowly falls down. Ride it out for a second or two before leaping to the final grappling point ahead.Make your way through the cave to meet a pair of siren enemies. The sirens are pretty weak as long as you can fight them up close. If they get far away, they'll take shots at Kratos. Fortunately, a well-timed guard can reflect the shot using the Golden Fleece. When both sirens are defeated, another will appear along with a pair of Hades minotaurs. Remember to use quick attacks canceled into evasive rolls to take out the enemies. If you can't get to the siren right away, try to keep the minotaurs between you and the siren so that her shots hit the enemies instead of you. As well, freely use your magic. You'll get most of it back.Further into the cave, a satyr spawns and blocks your path. Remember that satyrs are vulnerable to air combos, as well as grapples (as long as you're far enough from other enemies to avoid getting hit during the wrestling).The satyr is followed by a pair of juggernauts that spawn with a second satyr. Fight from a distance, using the Plume of Prometheus (SQUARE SQUARE TRIANGLE) canceled into evasive rolls to avoid counter attacks. When the enemies are dead, continue through the cave to the Great Chasm.

The Great Chasm
Walk past the save point ahead and out to the edge of the broken walkway. A cutscene will start that introduces Icarus. There's a brief, quasi-fight with Icarus that begins. Be ready to follow the on-screen LEFT ANALOG motions right away.As Kratos and Icarus fall, you'll have to wiggle the LEFT ANALOG to change positions. When Kratos takes the top position, quickly mash the attack buttons to deliver punches to Icarus's head. Icarus will invariably regain the top position, at which point you'll need to resume wiggling the LEFT ANALOG so you can go back to punching from the top.On occasion, Icarus will mount Kratos's back as a single LEFT ANALOG motion appears on the screen. Very quickly execute the motion to swap places with Icarus and smash him into the rock below. If you fail, Kratos will take the damage.Repeat this back and forth struggle until Kratos finally rips the wings from the back of Icarus. As the fight ends, Kratos finds himself in front of the face of Atlas.

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